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  • #16
    Generic tune only works if the mods are identical (factory car).
    RESPONSE MONSTER

    The most epic signature ever "epic".

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    • #17
      ya but once i have a base line with those similar mods i can tune from there instead of going from scratch
      Currently rollin' in a 1997 Nissan 240sx こうき


      The artist formally known as Cory Scheuer

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      • #18
        Im pretty certain this needs some work, but here it is. Haven't started tuning for any drive-ability yet most boost and wot. Drive-ability is half decent with some hesitation on tip in and some random jumping of afrs on cruise at certain rpm's





        if there is anyone out there that can make sense of maps and slight tuning for drive-ability, please pm me and help me out with this! Im looking for a little advice on touching this up. It seems to me that its a bit erratic and jumbled?

        I dont understand why there would be such big fluctuations on certain cells at certain load points,
        EX: Ignition map @ 6.8 psi the timing changes from 17.5 at 3000 rpm to 20.6 at 3500 rpm and then down to 16.8 at 4000 rpm then straight back up at 4500 rpm which is where it settles down to redline.
        Theres quite a few spots in the maps that do this too? Im slowing learning how to tune, but i cant understand if this was intentional or not.

        this is a dyno tuned map, mind you as mentioned above there was no real tuning time spent on drive-ability, mainly power tuning.

        cheers!
        Last edited by nimblestix; 06-02-2013, 11:34 PM.

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